3D line ray - Double More...
#include <line_ray.h>
Public Member Functions | |
| LineRay3d () | |
| LineRay3d (const LineRay3x< double > ©) | |
| LineRay3d (const Vec3< double > &point_p, const Vec3< double > &direction_v) | |
| Public Member Functions inherited from clan::LineRay3x< double > | |
| LineRay3x () | |
| bool | operator!= (const LineRay3x< double > &line) const |
| != operator. | |
| LineRay3x< double > & | operator= (const LineRay3x< double > ©)=default |
| = operator. | |
| bool | operator== (const LineRay3x< double > &line) const |
| == operator. | |
Additional Inherited Members | |
| Public Attributes inherited from clan::LineRay3x< double > | |
| Vec3< double > | p |
| Start point on the line ray. | |
| Vec3< double > | v |
3D line ray - Double
A ray has a start point and a direction
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inline |
References clan::LineRay3x< double >::LineRay3x().
|
inline |
References clan::LineRay3x< double >::LineRay3x().
|
inline |
References clan::LineRay3x< double >::LineRay3x().