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SDL
2.0
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#include "../../SDL_internal.h"#include "../../core/windows/SDL_windows.h"#include "../SDL_sysvideo.h"#include "SDL_msctf.h"#include <imm.h>#include "SDL_windowsclipboard.h"#include "SDL_windowsevents.h"#include "SDL_windowskeyboard.h"#include "SDL_windowsmodes.h"#include "SDL_windowsmouse.h"#include "SDL_windowsopengl.h"#include "SDL_windowsopengles.h"#include "SDL_windowswindow.h"#include "SDL_events.h"#include "SDL_loadso.h"
Include dependency graph for SDL_windowsvideo.h:Go to the source code of this file.
Data Structures | |
| struct | PTOUCHINPUT |
| struct | TSFSink |
| struct | LPINPUTCONTEXT2 |
| struct | SDL_VideoData |
Macros | |
| #define | MAX_CANDLIST 10 |
| #define | MAX_CANDLENGTH 256 |
| #define | TWF_FINETOUCH 1 |
| #define | TWF_WANTPALM 2 |
| #define | TOUCHEVENTF_MOVE 0x0001 |
| #define | TOUCHEVENTF_DOWN 0x0002 |
| #define | TOUCHEVENTF_UP 0x0004 |
Typedefs | |
| typedef BOOL(* | PFNSHFullScreen) (HWND, DWORD) |
| typedef void(* | PFCoordTransform) (SDL_Window *, POINT *) |
| typedef struct IDirect3D9 | IDirect3D9 |
Enumerations | |
| enum | MONITOR_DPI_TYPE { MDT_EFFECTIVE_DPI = 0, MDT_ANGULAR_DPI = 1, MDT_RAW_DPI = 2, MDT_DEFAULT = MDT_EFFECTIVE_DPI } |
Functions | |
| DECLARE_HANDLE (HTOUCHINPUT) | |
| SDL_bool | D3D_LoadDLL (void **pD3DDLL, IDirect3D9 **pDirect3D9Interface) |
Variables | |
| SDL_bool | g_WindowsEnableMessageLoop |
| SDL_bool | g_WindowFrameUsableWhileCursorHidden |
| #define MAX_CANDLENGTH 256 |
Definition at line 39 of file SDL_windowsvideo.h.
| #define MAX_CANDLIST 10 |
Definition at line 38 of file SDL_windowsvideo.h.
| #define TOUCHEVENTF_DOWN 0x0002 |
Definition at line 59 of file SDL_windowsvideo.h.
| #define TOUCHEVENTF_MOVE 0x0001 |
Definition at line 58 of file SDL_windowsvideo.h.
| #define TOUCHEVENTF_UP 0x0004 |
Definition at line 60 of file SDL_windowsvideo.h.
| #define TWF_FINETOUCH 1 |
Definition at line 55 of file SDL_windowsvideo.h.
| #define TWF_WANTPALM 2 |
Definition at line 56 of file SDL_windowsvideo.h.
| typedef struct IDirect3D9 IDirect3D9 |
Definition at line 194 of file SDL_windowsvideo.h.
| typedef void(* PFCoordTransform) (SDL_Window *, POINT *) |
Definition at line 91 of file SDL_windowsvideo.h.
| typedef BOOL(* PFNSHFullScreen) (HWND, DWORD) |
Definition at line 90 of file SDL_windowsvideo.h.
| enum MONITOR_DPI_TYPE |
| Enumerator | |
|---|---|
| MDT_EFFECTIVE_DPI | |
| MDT_ANGULAR_DPI | |
| MDT_RAW_DPI | |
| MDT_DEFAULT | |
Definition at line 81 of file SDL_windowsvideo.h.
| SDL_bool D3D_LoadDLL | ( | void ** | pD3DDLL, |
| IDirect3D9 ** | pDirect3D9Interface | ||
| ) |
| DECLARE_HANDLE | ( | HTOUCHINPUT | ) |
| SDL_bool g_WindowFrameUsableWhileCursorHidden |
| SDL_bool g_WindowsEnableMessageLoop |